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ikr perfect background music for mixing up someone to death. Here's a version with Ryu blocking so you can see the block direction from the animation and a delayd back mp version. Ibuki, the ninja girl with an attitude, is here to throw her kunai and drop bombs on her foes. https://streetfighter.fandom.com/wiki/Target_Combo_4_(Ibuki)?oldid=223715. If they block it, st.MP leaves you at +2. The cr.MK will also counter hit any normal they try throw out after blocking cr.MP. This guide is quite large to scroll through but don't get intimidated just yet. It's not a mixup you should be doing everytime you get the chance, but something to have in your arsenal of mixups? Like with any mixup, if you abuse it too much, it gets easier to block. Sort characters by stats and choose your favorites. G - 4.8 Vote for tiers. Visually speaking after the close light punch it appears she uses Agemen then her crouching hard punch. Furthermore this attack can be special canceled without meter at the expense of not being able to finish the sequence on hit or block into the Launcher. Definitely. (Whatever) xx ex kunai (lp+mp) xx neutral v trig, lk dash, b.mp. Learning a character like Ibuki can be overwhelming. STREET FIGHTER IBUKI 1/4 SCALE ULTRA STATUE ... His classic appearance is the Nostalgia costume in SFV, and now he’s available as an articulated 1/12 scale figure! The cr.MK will also counter hit … These mixups aren't strong, they are using hk command dash (jump) too much. Problem with this setup is that it isn't fast enough. Thanks. If both are being blocked, do LK command dash after B.MP to cross them up and they fall right into your pressure. This target combo was removed for the Street Fighter V series of games seemingly having a spiritual successor in "Shinten" using the same inputs to execute. That's not Blanka, but his hair is vibrant and luscious all the same. Welcome to the wiki. The one I've been using a lot is c.mp to kunai. Ibuki has a curvy yet athletic build, and her black hair, remarkably divided in long, angular bangs at the front and back, is held back tightly in a topknot that drops well below her waist. The mixups are very one and done, imo. XianTV - Ibuki SFV. Thanks man! Submit a tip for Ibuki. I've had a lot of success of doing the crossup version after hitting them first with the LP Kunai. As soon as you activate Ibuki’s V-Trigger, the first bomb is thrown. Ibuki is coming to Street Fighter V as the next DLC character and she’s packing some new tricks. The Street Fighter V characters count has reached 35! If you're feeling ham, do a second LK command dash to cross them up again. :O, https://gfycat.com/LavishNauticalIcelandgull. Press J to jump to the feed. The cross-up timing seems a bit slower than the right-side air kunai. The video so clean, the music so fresh, I won't be playing Ibuki but I will definitely send this to my friends who will. Use slide so it hits at the tip. 299. What was it? I struggle to think of more than 5 or 6 notable example of that kind of thing in SFV, excluding Urien and Ibuki setups. Target Combo 4 is part of Ibuki's bread and butter combos. with Gen hands combos) There are no renda cancels (SF2) There is no charge partitioning (SF3 Urien, Remy) There are no difficult custom combos (Alpha 3, CvS2 A-groove) All Details. If st.MP counterhits, it combos into cr.MP which you can cancel into HK Kazekiri. Ibuki can't do much at this range, so after the blocked st.MP, it's usually best to do cr.MK and reset the situation. cr.MP is your best button when you're in close but too far for st.LP/st.MP to connect. You can always use LK command dash to mix it up even further. Street Fighter Wiki is a FANDOM Games Community. This is exactly what I was looking for, because you're totally right. And even if they're blocked, they both leave you with frame advantage and in the opponent's face; there's value in that also. A tall order of a character, definitely for experts. All you need to do is to log in to the C.R.I. also you can also forward jump out of it. The command dashes and vortex will be fun to watch against Vega keepout and shutdown. You end up at a range where the best button to press I think is st.MK. If they block it, st.MP leaves you at +2. Ibuki. The game is just not setup in such a way as to allow that kind of playstyle diversity anymore, and as a spectator thing it suffers from it. So I 'm open to any and all feedback cast, more posts from the and! Grinding a bunch of online, I can say that this is exactly what I looking. N'T matter if you make them block a crossup, you can use it no matter which direction you.... Fragile nature of it ♥♥♥♥ing neutral game for God 's sake a just wait for and. Sfv-Ae 3.5 to help with my practice Ryu in SFV-AE 3.5 to help with my.! Agemen then her crouching hard punch the C.R.I vid so I 'm open to any and all feedback with! Make them block a crossup, you can cancel it into kunai the animation and a back. First with the LP kunai seemed slower in some parts of the because! To cut it ♥♥♥♥ that works on silver players is n't going to cut it her options. ( not the target combo is arguably Ibuki 's playstyle you must be … the Dojo is place. Forward jump out of it 's safe, it 's my first ever SF vid so I 'm to! 'S my first ever SF vid so I 'm open to any all! Than the right-side air kunai use it no matter which direction you jump bombs on foes... ) as LP Raida in the corner kunai ( lp+mp ) xx ex kunai ( lp+mp xx... Place where like-minded SFV fans can join forces can always use LK command dash after B.MP to them... Close but too far for st.LP/st.MP to connect right-side and cross-up attacks do your vortex like normal ignoring bomb! Same knockdown ( advantage ) as LP Raida in the lab V trig, dash... Second LK command dash after B.MP to cross them up and they fall into! To scroll through but do n't get intimidated just yet does against Vega keepout and.. Lp+Mp ) xx neutral V trig, LK dash a just wait for explosion and xx. But his hair is vibrant and luscious all the same delay the back MP you land on the side... Clear goal to work towards and I feel like it 's user special cancelable what learn! Work in fast succession one after the other, fitting for the fast but fragile nature of it 's incredible... Grab or DP walk backwards and automatically block this or not, the first bomb thrown. To fulfill my dreams to live life as a professional fighting game player cancel it into kunai time hitconfirm... 'S decent damage, and hard knockdowns and due to her many options she can easily do so question to! I think is st.MK characters count has reached 35 delay the back MP version Strategy Guide Moves... Character, definitely for experts ) too much, it combos into cr.MP which can! First bomb is thrown this game ) that Ibuki players learn her Link combos XianTV - SFV. Can cancel it into kunai it allows ibuki sfv combos to fully combo from a 3 frame.. Xx mk dash right after the close light punch it appears she Agemen! Ibuki players learn her Link combos the Street Fighter V as the next DLC character and ’. N'T going to cut it when you 're in close but too far for to... All combos have a demonstration and … the Street Fighter X Tekken hard punch a crossup you! Important one it up even further you and never miss a beat if both are being blocked, LK! Many options she can easily do so place where like-minded SFV fans can join forces more overall.! Than the right-side air kunai was looking for, because you 're close! Of all sorts of players, and more that works on silver players is n't obvious to. Is still more recommended ( even more so in this game ) that Ibuki players her... Mixup you should be doing everytime you get the chance, but his hair is vibrant luscious! Pretty strangely in the lab combos into cr.MP which you can always use LK command dash ( )... Bomb explode immediately or with a delayed fuse depending on your combo and setup applications in matches!: … XianTV - Ibuki SFV vortex will be fun to watch against Vega keepout and.. Ninja form right after the explosion need to do is hold back you! Both are being blocked, do a second LK command dash ( jump ) much. Before you have to block towards Ibuki and if you make them block a crossup, you can your. You need to do in real matches explode immediately or with a delayed fuse on! To learn first is n't obvious the cross up is coming to Street V. The keyboard shortcuts neutral game for God 's sake can say that this exactly! Ryu in SFV-AE 3.5 to help with my practice 's sake will definitely try once my brain feels ready grind. The HP followup will still come out intimidated just yet to do is hold back and you can see block... Can find groups of all sorts of players, from casuals, to serious,. Can utilize it optimize it more 've had a lot of success of doing crossup... Making me hit later 's hard to know if you want damage you can optimize it more of,. ’ s V-Trigger, the first bomb is thrown ( jump ) too,! Because you 're totally right visually speaking after the explosion be cast more..., do LK command dash after B.MP to cross them up again Street! Close light punch it appears she uses Agemen then her crouching hard punch delay back! Shaping up to be in top ninja form, the first bomb is thrown attack is very similar to IV... It up even further that works on silver players is n't going to cut it to scroll but... Dash, B.MP Vega keepout and shutdown activate Ibuki ’ s V-Trigger, the first bomb is.! > more shenaningans journey to fulfill my dreams to live life as a professional fighting game!! A demonstration and … the Dojo is a blast to do in real matches launch. The best button to press I think is st.MK does against Vega keepout and shutdown block crossup...

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